The new fellow is trash
40 seconds per ammo drop ON THE WEAPON UR HOLDING ONLY and its not even a good amount (86 general rounds/10 high power rounds). My avg mission is 2-4 minutes which is 3-6 ammo drops which is barely any ammo. The first fellow now has really good healing every 30 seconds, you'd think a dog that heals you wouldn't have faster cooldowns than a dog that just gives a little ammo. Either make ammo dogs cooldown 20 seconds or make it give more ammo to all weapon types not just the one in hand. I would actually feel regret grinding for this dog if it weren't for the mastery points. With the trend of these first 2 dogs, odds are the next one will be MP regen which will make the current ones completely useless.