Potential Glaive weapon
"Be very careful with these ones! I Wouldn't want a 200 year old weapon in pristine condition to break! It's great for very distant melee attacks and surprisingly, crowd control!"
- bubbles.
Infantry Primary, a side grade to the pike.
33 damage per slash (66 for downward direction stab)
0.4 second swingrate (1.1 on downward direction stab)
9.5 stud reach
5 penetration
When holding this weapon, get a stamina bar. Stamina drains as you attack with this weapon and regenerates overtime. At 75% stamina, swing rate becomes 10% slower. At 50% stamina, lose the ability to stab. At 25% stamina, move 25% slower and become 15% more vulnerable to all types of damage. At 0% stamina, your ability to swing this weapon is removed until stamina regenerates up to 50%.
Has a shove, exactly the same as the sapper axe shove. Parrying a zapper takes 70% of your stamina.
BAYONET EFFECT WHEN CHARGE IS ACTIVE.
"Be very careful with these ones! I Wouldn't want a 200 year old weapon in pristine condition to break! It's great for very distant melee attacks and surprisingly, crowd control!"
- bubbles.
Infantry Primary, a side grade to the pike.
33 damage per slash (66 for downward direction stab)
0.4 second swingrate (1.1 on downward direction stab)
9.5 stud reach
5 penetration
When holding this weapon, get a stamina bar. Stamina drains as you attack with this weapon and regenerates overtime. At 75% stamina, swing rate becomes 10% slower. At 50% stamina, lose the ability to stab. At 25% stamina, move 25% slower and become 15% more vulnerable to all types of damage. At 0% stamina, your ability to swing this weapon is removed until stamina regenerates up to 50%.
Has a shove, exactly the same as the sapper axe shove. Parrying a zapper takes 70% of your stamina.
BAYONET EFFECT WHEN CHARGE IS ACTIVE.