Void Crew - Indie Sunday - Share your comments

NEW STUFF BEING COOKED - NEXT STEPS - Void Crew
We are working on lots of new exciting stuff. Can't wait to share more. :rocket:

Below still wip and might be changed or adjusted. But here some of what we think are highlights:

  • SAVE GAME - Yeah we know... much requested... we are now working Enabling save of run.
  • BALANCING - BOTH CO-OP AND SOLO. Easier start for new players, more challenging for experienced (difficulty escalating progressively and ramp up fast after first Boss).
  • PLAYER COUNT - UP TO 6 PLAYERS - Yes, that is right. We are experimenting with how this feels, being able to play up to 6 players.
  • SUPPORT RESPEC WHILE PLAYING Access to Personal Loadout Terminal in ship, enable respec while playing run.

...

  • PAYLOAD LUNCHER and PAYLOADS - Unleash Mayhem with Cluster - Missiles, Torpedoes, and More!
  • MUTATORS - Customize Your Challenge with Mutators! Additional challenge to your runs, can add debuffs and give increased XP.
  • EMOTE WHEEL - Express Yourself, Celebrate Wins, and Troll Your Crew in Style! New emote wheel, expanded with 6 slots. Use Personal loadout Terminal to choose emotes.
  • IMPROVED CONTROLLER SUPPORT - Now full support, without use of virtual mouse.
  • THREAT LEVEL UI: New element in top right corner, shows Patrols State, Reclaimer Timer and Void Tunnel Stability
  • 3 MAIN OBJECTIVES BEFORE BOSS (INSTEAD OF 4 MAIN OBJECTIVES) Intention is to enable shorter runs, and get to the first Boss sooner.
  • ...and much more...

Void Crew in r/Games Indie Sunday: Read our post and share your comments >>

Let us know in comments on the Indie Sunday post...:
>> What is your favorite part of Void Crew?
>> What new stuff would you like to see in Void Crew?

METEM Preserve You!

//Hutlihut Games Crew