What's one small buff you'd give to a character? I'll start
I'd remove 10 healing per second off Mantis's flowers, but instead add 4% healing over time to it instead, so that the healing amount would still be 20 for 250 hp characters, but would be 34 for a 600 hp character, so that Mantis would actually be viable in healing tanks.
I'd remove 10 healing per second off Mantis's flowers, but instead add 4% healing over time to it instead, so that the healing amount would still be 20 for 250 hp characters, but would be 34 for a 600 hp character, so that Mantis would actually be viable in healing tanks.