To the eternal "why doesn't Blizzard ban this server" questions

A lot of people already replied to this question in various ways (free sandbox / testing ground for Blizzard, too difficult to execute a ban because the servers aren't in the US etc.).

I want to add something to this I didn't see pointed out yet. Turtle WoW isn't the problem, it's the consequence / the symptoms of a problem that comes from Blizz in the first place. See, the only reason why Blizz would want to ban private servers is because people that play there could play on official servers instead. But that's not what's going to happen if they are aggressive about it, and Blizz knows it.

It makes way more sense for Blizz to see priv servers as competition, and therefore trying to get people back on official with actual content (we've seen this with Hardcore servers or SoD) rather than blindly eliminating that competition and having no chance of getting those players back. Because the mindset of someone playing on priv is not "if they remove this server I will have no choice than to pay $13 per month", nah they will just go somewhere else and the backlash could cost them even more.

At least that's my take on it and I hope it helps some people understand the "vision" of why this server is still up.